Michael Myers House
A downloadable project
This 3D diorama is an update to the original project I started in Unity. I exported the house itself from Unity into Blender for mesh cleanup & organization. Once that was complete, I imported the house into Unreal Engine 5 to start building. The house itself, the fireflies effect (Niagara System), and the lighting was done by myself. **Props, vegetation, and materials were grabbed from Quixel Bridge and free UE marketplace packages.**
The other main asset for this scene was also done by me. The Michael Myers model you see in this scene was created with photogrammetry of a collector figurine. The ArtStation link that follows displays the Myers model and interesting screenshots. Michael is available for a free download to use in any project of your own!
My ArtStation: https://thomass3278.artstation.com/projects/Xgv6e0
Status | Released |
Category | Other |
Author | Thomas O'Neal |
Tags | Halloween, house, michaelmyers, theshape, Unreal Engine |
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